"WELCOME TO MY PROFILE!
(message me for your first free online consultation)
Hi, my name is Paul. As a Lead 3D Artist and expert in digital art and animation, I am here to assist with any project or question you may have. Throughout the years, I have helped students build their portfolios, work on advanced school assignments, complete unfinished freelance work, and guide them through basic more...
"WELCOME TO MY PROFILE!
(message me for your first free online consultation)
Hi, my name is Paul. As a Lead 3D Artist and expert in digital art and animation, I am here to assist with any project or question you may have. Throughout the years, I have helped students build their portfolios, work on advanced school assignments, complete unfinished freelance work, and guide them through basic online tutorials. I tutor both basic and intermediate skills and also train experts. Since teaching is my passion, I involve myself deeply with each student to ensure their questions are answered and their jobs are completed.
--I LECTURE IN THIS SOFTWARE :
Maya, Blender, Zbrush, Mudbox, Coat3D, Unreal Engine, Davinci Resolve, Substance Painter, Photoshop, and Lightworks.
--MY PRACTICE INVOLVES :
3D Modeling & Animation, 3D Character rigging & Animation, 2D animation and design, Illustration, Graphic Design & Web design. Html, CSS, PHP, JavaScript.
--ADDITIONAL PRACTICES:
3D scanning and printing, 3D orthodontics and prosthetics, 3D visualizations of products and architecture,
LITTLE ABOUT ME
I am currently working as a senior character artist and animator for Inovecs Games Cor. where I have been for almost seven years. I studied and completed my degree in digital arts in Bogota, Colombia 15 or so years ago, which gave me a good foundation in all things media, 3D, and the theoretical side of visual culture.
I started working as a freelance 3D artist in a couple of commercial and design studios, but my goal was always to start an art studio of my own. I spent my free time working on my skills and portfolio which eventually landed me a job as a character artist at a large gaming studio in San Francisco.
This job turned into a long-term contract that allowed me to thrive in a diverse and creative environment. All this led to giving me high experience and the chance to begin expanding my services to freelancing and mentoring." less...