
Mr. Wendell W.
specializes in Experienced 3D Artist and Unity Developer · male
"Wendell W. is a 3D Artist and Game Developer with over 10 years of experience working in the gaming industry. Wendell is also an experienced tutor who has worked at the Savannah College of Art and Design and has mentored interns as a part of his professional experience. Wendell is skilled in art foundations such as human Anatomy, the principles of design, and color theory. He is experienced in the use of more...
"Wendell W. is a 3D Artist and Game Developer with over 10 years of experience working in the gaming industry. Wendell is also an experienced tutor who has worked at the Savannah College of Art and Design and has mentored interns as a part of his professional experience. Wendell is skilled in art foundations such as human Anatomy, the principles of design, and color theory. He is experienced in the use of software such as Autodesk Maya, Zbrush, Motionbuilder, Substance Painter and Marmoset toolbag. Wendell specializes in character modeling but has experience creating character and prop animations that evoke appeal and personality.
Wendell has experience working at several different studios, including Adult Swim Games, Nickelodeon Games, Jumpstart Games and EQ-Games. He is currently working at a medical device company developing games and systems to help stroke victims recover. He will share with you his insights in the industry and can give advice on how to navigate it. Wendell believes in actionable objective critique and will go in depth with you about your work and how to improve it. Wendell loves to learn and is constantly acquiring new skills and techniques that he is eager to share with others.
Wendell has a bachelors degree in Animation from the Savannah College of Art and Design. He has a strong foundation in Human anatomy and design principles. He is an avid digital sculptor using Zbrush. He has experience using photoshop and substance painter to produce appealing textures for his models.
Wendell has experience in every part of the asset production pipeline for game studios. He can walk a student to modeling and UV unwrapping a model in industry standard Autodesk Maya, sculpting organic models in Zbrush, texturing in substance painter, and rendering both in and outside game engines such as Unity and Unreal. Wendell also has experience working with motion capture data in Autodesk Motionbuilder." less...
Details
fee: | $200 (for 60 min) |
travel distance: | 20 miles |
meeting type: | either in-person or online |
Contact
website: | on file |
Education and Qualifications
certified: | ![]() |
Savannah College of Art and Design, Animation
Atlanta, GA 30318
Subjects Tutored |
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Adobe Photoshop - Autodesk Maya - Animation - Computer Gaming |